

Merely play the Nocturne of Shadow to arrive at the entrance and use Din’s Fire to light myriad torches strewn around a small room to open the door. In this entry, I will be examining Ocarina of Time’s seventh dungeon, the Shadow Temple.įrom the Bottom of the Well, the trek to the Shadow Temple is nearly nonexistent. And since the 2011 3DS remaster makes a wide variety of changes to the original but remains equally masterful, I will be looking at that version alongside the 1998 Nintendo 64 release. This continuing series will take a look back at the entry that established the 3D dungeon template, in turn altering dungeon design in ways that would dominate and define the series for nearly twenty years.

Although Breath of the Wild is utterly superb, its reimagining of the Zelda formula is noticeably lacking classic dungeon design. In commemoration of Goomba Stomp’s second anniversary staff list champion, our Level-by-Level feature will be diving into The Legend of Zelda: Ocarina of Time, dungeon-by-dungeon.
